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Posted - 2008.06.11 14:09:00 -
[1]
Originally by: Micheal Dietrich wait, so the lofty scam is no longer valid? If you group with a war dec'd player your not a target? And I'm speaking of regular dec's not the miitia.
That is correct.
Fleet Mechanics and Wars have been decoupled so if you join a gang with a player at war you cannot be attacked in High Security space. Well you can be attacked in High Security space but those attacking you will recieve a global criminal flag and sanctioned CONCORD response.
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Posted - 2008.06.11 14:42:00 -
[2]
Originally by: Rhatar Khurin What about flying around in a militia ship with a non-militia logistics ship constantly?
If the logistics reps the FW ship will it become a valid target?
Correct.
If a non Factional Warfare Militia pilot attempts any form of aggression or remote repair on a Factional Warfare Militia pilot in High security it will meet with a global criminal flag.
It would be the same as attempting to remote repair a member of Caldari Provisions or Brutor Tribe in High Security space. |
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Posted - 2008.06.11 15:22:00 -
[3]
Originally by: Dominatus Crispus
Originally by: Ki Tarra
Originally by: CCP Navigator If a non Factional Warfare Militia pilot attempts any form of aggression or remote repair on a Factional Warfare Militia pilot in High security it will meet with a global criminal flag.
It would be the same as attempting to remote repair a member of Caldari Provisions or Brutor Tribe in High Security space.
Hold on here a second, remote repping a player in an NPC corp will give you global criminal flag? 
I know that remote rep'ing NPC's can do that, but are you sure that remote rep'ing players will give you global criminal flag and therefore CONCORD response in high sec?
I thought that remote rep'ing only passed down any flags that your target carried: for example, remote rep'ing a milita member would flag you for the opposing militias and Navies, remote rep'ing a can theif would flag you to the corp he stole from, only remote rep'ing a player with GCF could give you a GCF.
So can you remote rep players in NPC corp's or will that always invoke CONCORD?
yes more clarification on this would be welcomed.
Ok - I am looking into this now. A response will come shortly  |
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Posted - 2008.06.11 15:36:00 -
[4]
Ok - Clarification time.
Apologies for the incorrect information.
The following should give a better idea of how flagging will work within Fleets:
Player A in State Protectorate (Caldari) Player B in Federal Defence Union (Gallente) Player C in Haven Front (Neutral Player Corporation, using the OP Corp)
Player A makes a gang with C. Player B may not shoot C!
Player C starts repairing player A Player B may not shoot player C
Player B shoots player A -> Player C will now be flagged to Player B.
Player B will not be able to shoot Player C, however, Player B can fire back if Player C makes any sort of aggression
Please put this howler down to answering 6 million threads today and not concentrating 
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